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Shadow Moses on desktop and phone
Shadow Moses: rex lock, on desktop
Shadow Moses: 1987, on a phone
Shadow Moses: ink, on desktop
Shadow Moses: films, liquid, cockpit, on three phones
Shadow Moses: liquid, on desktop
Art Direction
Creative Development
3D

A projector table drawn live in the browser, with holograms lit by their own edges.

Case study / Shadow Moses

A fan homage to Metal Gear Solid. A projector table drawn live in the browser: each figure is a hologram lit by its own edges and scan lines, and passes to the next as a stream of light.

Studio
Exe.Eyes Labs
Subject
Metal Gear Solid, Konami, 1998
Services
Concept · Art Direction · Creative Development · 3D · Motion Design
Built with
Three.js · GSAP · Blender · Custom Coded
Year
2026
01

The Table

Fox Archipelago, Alaska

Click a site on the map to read its intel. Drag to turn Solid Snake. Hold the sight on REX to lock on. Psycho Mantis reads only what this browser tells him, and none of it leaves the page. The models are made from Yoji Shinkawa's designs. On the phone the table turns under your thumb, and the sight is a hold, not a click.

02

How It Was Built

Holograms Lit by Their Own Edges

Snake, REX and Psycho Mantis are modelled from Yoji Shinkawa's designs, about 360,000 triangles between them. Each is drawn as a hologram lit only by its own edges and scan lines, and passes to the next as a stream of light. REX is rigged in four parts (body, railgun, radome, head), each with its own lock. The island under them is drawn as contours on the projector table.

03

The Makers

Hideo Kojima and Yoji Shinkawa

The two men who built Shadow Moses, on a second memory card: from 1963 in Setagaya to Death Stranding 2. Then the game, the series every stealth-action game owes its existence to, and the last fight: REX is rigged part by part, and a lock on the part Otacon names is the only way to put it down.

Selected screens
Shadow Moses: 01 Metal Gear REX, 02 I can see into your mind
Shadow Moses: 03 1987, 04 70% of my body is made of films
Shadow Moses: 05 Liquid Snake, full-bleed
Shadow Moses: 06 The game, 07 The credits
Shadow Moses: on the phone
Shadow Moses: clay models, the edge-lit hologram, the stream of light, REX in four parts, the island
Shadow Moses: typography and colours

A fan homage. Not affiliated with Konami or Kojima Productions. Art, screens, box art, lines and voices © Konami. Photographs: Shuichi Aizawa, CC BY 2.0; Luca Dell'Orto, CC BY 4.0.

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